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Main Rally
Main Rally
@btc690000
1 hour ago

短发离异小西装,经济自由干微商,张口闭口几个亿,一点火锅豆腐汤。 https://t.co/I68JvWhnrI

3:06 PM · Jun 9, 2026
Matt Shumer
Matt Shumer
@mattshumer_
3 hours ago

For everyone complaining that this is slow, I ran the prompt 'make it faster, without losing quality', and voila: https://t.co/80I5zzvk8b

11:35 PM · Jun 9, 2026
Matt Shumer
Matt Shumer
@mattshumer_
3 hours ago

Fable has solved 3D worldbuilding... utterly insane. This is all completely custom-built ThreeJs, running in the browser. https://t.co/zHs4iboLlt

8:48 PM · Jun 9, 2026
Ethan Mollick
Ethan Mollick
@emollick
4 hours ago

Fable: "create a visually interesting shader that can run in twigl-dot-app make it like an infinite city of neo-gothic towers partially drowned in a stormy ocean with large waves." "Make it better" All of this is procedurally generated. https://t.co/ky0q5ho643

7:09 PM · Jun 9, 2026
Ethan Mollick
Ethan Mollick
@emollick
4 hours ago

I had early access to Opus 4.8. Was impressed by it. Here is Opus 4.8's one shot of "create a visually interesting shader that can run in twigl, make it like an infinite city of neo-gothic towers partially drowned in a stormy ocean with large waves" (this is all done with math) https://t.co/XtVGZ9Dntx

4:57 PM · May 28, 2026
Ethan Mollick
Ethan Mollick
@emollick
4 hours ago

Had early access to GPT-5.2. Its an impressive model. Here is GPT 5.2 Pro's version of "create a visually interesting shader that can run in twigl-dot-app make it like an infinite city of neo-gothic towers partially drowned in a stormy ocean with large waves," single shot. https://t.co/ZLeXZ7OIIn

6:30 PM · Dec 11, 2025

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